Reign of Winter

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Croupe's Journal 1

As I was poking around the newly liberated lodge it ocurred to me, all the great explorers had journals and who am I to deny to posterity my experience. As such this is the first of what is to be many posts on my current venture. It started swimingly with the addition of two new stalwart companions I met in the local tavern, I even got a lead on a potential backer, it seems a rich noble lady had gotten herself captured by bandits. If I could lead the rescue party to her surely that would prove my meddle and the grateful lady would become my patron. My newest sojourn started out fairly expediously with us making good time through the forest. I had heard rumours that the weather was getting unseasonably cold in the forest, but that wasn’t even close to the truth, there was actual snow mere days from the mid summer festival!

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The forest itself was chalk full of danger, wern’t the rangers supposed to keep it moderatley safe? It was crawling with undead, giant frost breathing lizards, and swarms of murderous pixies. All this before we even got to the bandits holed up in the lodge

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Needles to say I let nothing stop me from rescuing the fair damsel and rousting those foul brigands. Soon I’ll be leading the biggest expedition ever to pierce the mighty north!

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Interview with Edmund
Impressions of youth

Edmund Speaks
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Croupe's Journal 2

Shamefully I must report that whilst I was rummaging through the lair of the bandits it seemed I contracted some sort of malady. It left me incapable of maneuvering with my regular alacrity & weakened to a degree that leaves me unable to carry my regular load. Perhaps that strapping nice Paladin will help an adventurer waylaid by ill health. Fortunately I am feeling much better & should be able to forge ahead with my usual vigor. The Artic Fox th7VLTTPU6.jpg

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Maudril's tips for defending the weak
Render aid by fastest means available.
When your aid is needed do restrict yourself to standard means of travel. e.g. when the stairs are too slow leave through the window. As i did to come to Croupe’s aid.
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The Hut with Legs
The Horror

The group came into a clearing and were confronted with a strange situation. There were ice pillars and in these pillars was the image of a little human girl who said different things – I’m sorry don’t hurt me I never meant to call you names. I don’t want your stupid doll I want to go home. Take me back. You should run before they see you.

Then we approached the hut and found a doll inside that looked very much like the girl.

It too frightening to approach the hut for Uthor and Edmond. The doll levitated above the ice pillars and it was burned…

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The Cold Fey

We enter the Somir Valley where the map from Rohkar’s map showed the center of the area of cold is a portal.

Entering the valley the snow swirls above and Uther notices two creatures descend from above us. Uther shoots an arrow at the Mephit Izoze who takes little damage. The group gets ready for battle as Izoze and another creature who appears to be made of air float down from above.

The swirling creature swept through the group blinding us. Uther and Excavier move toward the last location of Izoze and attacked with arrows and magic to little effect. We all engaged the creatures in pitched battle.

Tazex appeared and attacks again and this time the group is able to concentrate our attacks on him and he dies. I take a moment to cut his throat before attacking Izoze again. The elemental creature dies and we are able to concentrate on Izoze again.

Izoze flies away and arrows puncture his body and he falls from the sky.

As we descend into the valley the snow becomes worse. We can hardly see each other in the snow. A rock comes from no where and glances off of the Paladin’s armor. I creep forward slowly as a wall of ice appears to my right. I continue straight ahead…

Suddenly a fiendish eagle appears before us… It attacks the Paladin and I respond with my weapons and kill it quickly.

A monstrous creature comes out of the snow and attacks Maudril. A blue sprite flies out of the wind and makes a blast of rainbow colors that I resist but Maudril falls to the ground. A stone falls from the sky and strikes Croupe (sorcerer). Edmund moves up and sees the sprite. Vito crowds himself in front of me and I cannot see anything to strike. Another stone falls from the sky and Croupe avoids it. I move forward to engage the troll and miss. Vito throws an alchemist fire and misses. Another rock falls from above and Croupe again avoids it. Edmund hits the troll again while I miss him again. Excavier shoots him with a magic missile. The troll attacks Edmund. Croupe shoots a crossbow at the troll. The groups entered extended combat with the troll. Excavier hit the troll and it fled into the snow.

Then Vito and I advance to engage the troll and I find an igloo. I continue forward to find the troll following his large footprints in the snow. Rocks fall from the sky to hit Vito.
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Eventually we find the troll and the portal on the ground with cold air blasting straight up into the air from it. The area around it is fairly clear and we can see again. Edmond immediately shoots an arrow and I close with the troll and strike it. Sprites are on the walls…

I fight the troll toe to toe and drop him but he immediately rises again to be struck by myself and the Paladin to fall for good. Vito poured acid down his throat.

Another rock falls from above which Croupe dodges.

A dark knight appears out of the portal. The Paladin detects evil and he is not evil. Vito heals him. He says something has happened to Baba Yaga. Elvanna does not want to be replaced on the throne and she plans to create an ice age on Galorian. We must find Baba Yaga and go to the Pale Tower to stop the portal. We must find and control the hut to find Baba Yaga. Objects are attuned to the hut. Elvanna stole the hut and put it on display in the capital of Irrisen, White Throne. He gives us white hair and a plague doctors mask. These are the keys that I have gathered.

He says, “take my mantel”. He kills himself in a grizzly manner. Energy flows over us as he dissolves into nothingness.

We then decided to jump into the portal to stop winter from invading our land and the Evil Witch Queen’s plans and save Baba Yaga.

The true adventure begins here as we are whisked away to Irrisen…

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croupe the troll slayer
an account by vito

As we walked through the unnatural winter in the forest, we came to the cause of the cold. A giant troll jumped us. Uther struck the troll over and over again to no prevail. Then the mighty croupe smote the troll with one hit from his magic killing the fierce troll. All hail the croupe the troll slayer.

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"After the witch"
How to kill a witch

As we see the moss troll fall from are dashing strikes we prepare to jump through the portal. But we are stopped by a Black Rider of baba yaga who shoots through the portal with an ice shard in his back. Are cleric Veto approaches and heals the mysterious rider,only to fail as t see him fall.And as his soul dies away he tells us more about the portal and such. Once his body disintegrates into ash we feel a sense of power and all of us are able to add to modifier points to a stat.

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Through the Portal into Irrisen
OMG...

We jumped through the portal and it is even colder in this new frigid forest. The trees are different, obviously we are far to the north.

Excavier climbs the hill and sees a settlement. We climb the hill and with no other idea about where else to go, I sniff the air and feel an impending storm. We slog through the snow toward the small settlement.

As we approach the settlement we hear shouting across the the land in the distance toward the settlement but closer than the lights.

It sounds like battle and we rush forward to determine what is amiss…

We find a caravan. There are torches strewn in the snow and on the caravan. The wagons are being attacked by a giant mantis. We come out of the trees and see people running around trying to fight off the mantis…
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Excavier prepares his magic missile, but realizes that his spells are expended and he has no more magical energy, and Uther charges through the snow to attack the Mantis. As we approach the mantis it attacks helpless victims from the caravan.

The mantis dispatches an unfortunate and begins to fly, Uther yells to attract it’s attention and shoots at it with an arrow. Vito rushes forward to heal the victims. The mantis lands near Excavier and attacks him. Edmond puts several arrows into the Mantis.

Croup realizes that it is not a trap and runs to enter combat.

Vito heals the woman who was ravaged by the mantis. As the Mantis crushes Excavier even after taking many arrows from the group.

Uther rushes in and cuts down the Mantis…

Vito heals the rest of the people from the caravan.

Edmond says the people speaks Skald but their leader speaks common. She is a trader and may know of the Pale Tower but will not speak of it here and suggests we take shelter from the storm.

The settlement is too far to survive the storm so we move to a cave for protection.

The White Witch has taken Naja’s daughter to the pale tower. She is only a little girl.
Naja tells us that the White Tower is just 6 or 7 miles from her village (the one we saw in the distance) Waldsby. As the snow increases we notice a humanoid approaching our cave. Maudrill tries to detect evil but the attempt fails. A cold fey approaches and speaks in Skald, wanting to share our cave.

Najha invites her in and she takes a place far from the fire. She thanks us and offers to entertain us with her singing.

She introduced herself Mierul Ardelain. She sings and it is very enjoyable.

Uther asks it Mierul speaks common and she does. We have a long conversation. She is a Nymph/Fiend mix and cold fey. Mierul asks many questions and Naja is upset by our answers. In the land of the White Witches they are the ultimate authority and the cold fey serve them.

Uther decides that the cold fey must not report to the White Witches being we know we are at war with them and came to close the portal. He unilaterally attacks Mierul and Naja pulls out a weapon and Mierul tries to withdraw out of the cave and Maudrill grabs her, and she slashes him across the chest. Uther attacks again and does not do damage. Naja attacks her and draws blood and the battle then joined by the group. As the Kukri is ineffective Uther drops it and uses to hands on his scimitar finally causing damage to the fey creature.

After a difficult battle she goes down. Her resistance to damage was impressive. The Paladin eventually smote evil and she took damage as if she was evil.

After the battle we rest the remainder of the night.

We head out to Waldby.

On the way a swarm of ravens attacked us on the dog sleds. I jump from beneath the tarp we were hiding under and attack the ravens.

Croup put the swarm to sleep, Naja says that ravens serve the white witches. We went on to Waldsby. The towns people greet Naja and her group of merchants. They were late from their trip due to the snow.

Spend a few days resting , and shopping and commissioning cold iron weapons.

Found out there is an underground organization called, “The Heralds of Summers Return.” The headman of the town was accused of being part of this organization. He was killed and his house burned with his family inside.

The statue is called the Cold Woman, and some say it is the White Witch’s image but others say it was here before her reign. Some say it was the first witch who ruled here was here.
Still others say it is a woman who will come to the towns aid in it’s time of need.

Madraul was told that the witches can watch through the mirror in the Inn.

We figured out that the little girl who showed up in the ice and looked like the doll was Naja’s daughter. Vito feels that the gem that was in the eye of the doll and that this gem likely contains the soul of the little girl. Vito wants to return to the site of the hut and retrieve the gem.

This need became so urgent in Vito that he left in the middle of the evening dragging the group with him.

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